To Do:
- Review that the book information is correct
- Add Artificer*, barbarian*, Druid, and Invoker Powers
- FR Paragon features custom code
- Make Bruid and Sword Mage Armor Bonuses code simplier than adding to already present code.
- Add feats 18-20 to Coin section above expanded spell book (20th replaces spellbook header)
- Restore magic item levels (Heroic, Paragon, Epic) where multiple levels are available
- Add material from Manual of the Planes
- Add option on Filter sheet to see all magic items

* not urgent because they are still "In-Playtest"

Version 23.5.4 (Harknail)
- Added Club and Mace proficency to Ruthless Ruffian Rogues (thanks Elementality)

Version 23.5.3 (Harknail)
- Now adds a feat on reaching a new tier (thanks _score)
- Fixed Vision for all races (thanks Nightcrawler)
- Added magic weapons from Dragon (entered by Xodus)
- Fixed Weapon slots 2, 3, and 4 to show all appropriate magic items

Version 23.5.2 (Elricz)
- Change the shield/bracers tier to match the previous work

Version 23.5.1 (Harknail)
- Allow custom magic items without calcuation errors
- Allow custom races and classes without calculation errors
- Mark custom races and/or classes as Homebrew
- Remove Play Test mark from races from Dragon Magazine
- Added stat requirements for Armor Specialization
- Added source prefix to backgrounds, (FR) for Forgotten Realms, (SW) for Scales of War
- Fixed Dragon Magazine version of Minotaur

Version 23.5 (elricz)
- Added tier to bracers and shields
- Added scales of war backgrounds
- Added version number of the worksheet properties
- Removed the conditions to start the calculations

Version 23.4.9 (Harknail)
- Restored Bracers of Archery
- Eladrin Soldier now adds Great Spear, Longspear, and Urgrosh familarity

Version 23.4.8 (Thrawn)
- Fixed sheet so Not selecting a Background but adding other text correctly works.
- Added Scion_of_the_Gods Feat calc on the main sheet.

Version 23.4.7 (elricz)
- Fixed level requirements for armors
- Fixed heavy/light thrown bonus on basic attacks
- Added off-hand label on basic attacks when the same weapon is selected on the first two slots

Version 23.4.6 (Harknail)
- Fixed validation to allow other entries for Basic Attacks and Magic Items

Version 23.4.5 (Harknail)
- Fixed double add of Neck bonuses
- Cleared second Misc bonus on defenses for manual entry
- Fixed Eladrin Solder feat bonus when second weapon is longsword
- Add weapons 3 & 4 to basic attack popups
- Changed Swordmage second attack to Implement

Version 23.4.4 (elricz)
- Fixed a bug with the level required for armor

Version 23.4.3 (elricz)
- Finish the reorganization of magic items
- Fixed surges number bug
- Fixed second utility slot for wizards

Version 23.4.2 (Harknail)
- Fixed Multiclass Wizard power popup

Version 23.4.1 (Harknail)
- Fixed first Arm popup

Version 23.4 (elricz)
- Reorganized the magic items section, including an enhancement entry for neck items
- Reorder the hidden sheets
- Fixed the brash strike to include con bonus when appropriate

Version 23.3 (Harknail)
- Fixed Wizards Utility spellbook and Expanded Spellbook
- Fixed armor types for Feyleather and Feyhide.
- Added Race size table lookup (replaces broken hard coding)
- Fixed bug that hid last available Feat.
- Allow Skill Training to be selected more than once
- Sorted race and class into final, PlayTest (Dragon), and Monster sections
- Display Play Test banner in header for DRMZ races and classes
- Make Play Test banner editable so that it can be cleared if desired
- Searched for and fixed errors due to Race name changes.

Version 23.2.9 (Harknail)
- Fixed Warlord Inspiring Presense HP calculation
- Fixed Headband of Perception bonus for Paragon and Epic tiers.

Version 23.2.8 (Lamil Lerran)
- Fixed off-by-one error in magic armor selection

Version 23.2.7 (elricz)
- Fixed bug with implement bonus

Version 23.2.6 (elricz)
- Fixed bug with magic armor selection

Version 23.2.5 (Lamil Lerran)
- Added Swordmage encounter powers for levels 13+
- Unlocked cell for 3rd language

Version 23.2.4 (elricz)
- Fixed bug with attacks for ranged weapons
- Fixed availability of specific deity Channel Divinity feats

Version 23.2.3 (elricz)
- Fixed bug with attacks not showing for Bard, Invoker and Druid

Version 23.2.2 (elricz)
- Fixed swordmage at will bonus
- Added barbarian and artificer at will powers
- Added implement section on the class page

Version 23.2.1 (Harknail)
- Fixed Githzerai and Githyanki +2 init bonus (thanks jc00per)
- Entered Pact Blade as a wand implement so that Warlocks can enter it as both weapon and implement
- Added book column to impliments

Version 23.2 (Harknail)
- Fixed Half-Elf Dilettante powers
- Added magic armors, shields, and bracers from Dragon (entered by Xodus)

Version 23.1.3 (elricz)
- Added beast companions for ranger beast master build
- Added drop down list for basic attacks

Version 23.1.2 (Lamil Lerran)
- Fixed a bug preventing racial bonuses to Athletics from being applied
- Fixed a bug preventing Aid the Injured from being displayed
- Fixed name of Hammer and Anvil
- Added Shifter (Longtooth and Razorclaw) ability bonuses, skill bonuses, and encounter powers
- Added wizard Illusion powers from Dragon Magazine

Version 23.1.1 (Harknail)
- Ranged weapon change in previous version had undisable side effects, moved calculation

Version 23.1 (Harknail)
- Fixed condensed columns for Encounter powers
- Fixed power counts for At-Will, Encounter, Daily, and Utility powers
- Fixed implements to show +1 etc.
- Fixed Warforged feats to make them available
- Fixed Swordmage armor availabilty
- Fixed ranged weapons to include thrown weapons

Version 23 (Harknail)
- Sorted data abnd fixed popups for new Martial Power powers

Version 22.3.1 (Adst)
-Added Fighter, Ranger, Rogue and Warlord Martial Power powers.

Version 22.3.0 (Thrawn)
- Added FR Region sheet
- Fixed Surge Cac
- Fixed improvedinit+quickdraw (now gives 4 rather than 0)
- Fixed the default class feet.
- Turned back on iteration
- Moved Fighter 1/2 weapon bonus into a class option
- Added Fighter Tempest Technique to damage/attack info

Version 22.2.5 (_score)
- Added the FR Paragons
- Added the Bard Attack Data
- Added Invoker & Druid class and Features, not powers.
- Readded Toughness Fix
- Added Druid Armor feature 
- Reworked AvailChoice
- Fixed Bard Untrained Bonus

Version 22.2.4 (elricz)
- Fixed a bug with the at-will power selection
- The list of feats presented is sorted, regardless of the order on the sheet

Version 22.2.3 (elricz)
- Moved arms slot information under the armor lists
- Changed how the implements are selected
- Fixed bug in encounter list

Version 22.2.2 (Aielman);
- Modified Implements implementation, is now figured based on a list in the Lists sheet
- Fixed bug in shields

Version 22.2.1 (Tar):
Fixed Genasi Paragons
Added Martial Powers Paragon Paths (needs programming and details still)

Version 22.2.0 (_score):
- Added Swordmage and Spellscarred Powers
- Modified class features for Swordmage to include differences for aegises lost in pervious versions
- Revised Aielman's Bard Class Features
- reworked Healing Word powers for Warlord, Cleric, Artificer, & Bard
- Added Individual Class options for Warlord & Warlock to class Features
- Changed Artificer and Barbarian to DRMZ until PHB2 Release

Version 22.1.5 (Aielman):
- Added playtest Bard Class
- Added playtest Bard Powers
- Added Players Handbook 2 to the books list

Version 22.1.4 (Tar):
- Added Martial Powers Paragon, Epic and Multiclass feats.

Version 22.1.3 (Elricz):
- Fixed a bug with circular references
- Moved the attacks from the weapons sheet to a separate sheet
- Added code to the FR feats entered on 22.1.1

Version 22.1.2 (Tar):
- Added Martial Powers Heroic Feats
- Added new class features from Martial Powers
- I think that was all I did in this one (its a hell of a lot of feats)

Version 22.1.1 (Tar):
- Fixed a few errors with FR Heroic feats
- Added FR Paragon and Epic feats

Version 22.1.0 (Harknail):
- Forgotten Relms heroic feats aded by Tar
- Extended book filtering to wizard and half elf specific power popups
- Fixed spelling of Adventurer's Vault & Forgotten Realms Players' Guide on filters page
- Removed Dungion references leaving filter as just Dragon Magazine
- Moved filtered list of classes into class list (no visible change)
- Fixed Magic weapon popups for weapons 2,3 and 4
- Changed Swordmage default attacks
- Added programming for Forgotten Relms feats
- Defined Tier variable based on level to be 1,2, or 3 (no visbile change)
- Fixed Gensai label and used for FR feat filtering
- Remove offsets from Armor (slight speedup)

Version 22.0.1 (Elricz):
- Make filters functional for races, classes, weapons, armor, feats, paragon paths and powers
- Fixed bug with atwill powers offset
- Moved class options to the class sheet

Version 22.0.0 (Harknail):
- Moved Paragon Daily and Utility powers to Paragon page (no visible change)
- Limit Multiclass Paragon Daily and Utility powers to appropriate class and level
- Fixed highlighting of earned feats
- Made calculating the level from XP the default
- Added popup of starting XP values to XP (no error for selecting others)
- XP field now displays =XPStart, remove leading quote to calculate XP from level
- Fixed skill bonuses from Magic armor (broken in 21.3.5)
- Updated instructions and Readme file
- Added non-functioning source selection
- Added some Swordmage powers (thanks to _score for supplying them)


Version 21.3.9 (Harknail):
- Fixed HalfElf dientenent powers
- Modified At Will Powers (no visible change)
- Restored Daily Powers for Epic tier
- Moved Paragon Encounter powers to Paragon page (no visible change)
- Limited Multiclass Paragon Encounter powers to appropriate class and level
- Linguist feat now highlights 3 additional language spaces to be filled in

Version 21.3.8 (elricz)
- Rework how the powers are selected
- Fixed a bug on shield selection (broken in 21.3.5)

Version 21.3.7 (Harknail)
- Made change to speed up Feat availability calculations
- Fixed number of languages for half elf

Version 21.3.6 (Phemedes)
- Fixed logo at top of page

Version 21.3.5 (elricz)
- Rework on how the armor and arms slot items are selected
- Included a "Book" column on most tables, to work on future filters
- Fixed Weapon Proficiencies (broken in 21.3.4)
- Fixed Backstabber feat

Version 21.3.4 (elricz)
- Rework on how the weapons and weapon enhancements are selected

Version 21.3.3 (Harknail)
- Fixed # of hands needed for weapons (affects Fighter attack bonuses)
- Minor modifications to weapon table

Version 21.3.2 (Harknail)
- Fixed Insipred Recovery availability
- Fixed Running Shot availability
- Fixed damage for double weapons (Urgrosh now listed twice)
- Made slight modifications to Race sheet

Version 21.3.1 (elricz)
- Modify Paragon paths
- Modified default weapons handling
- Implemented Dwarven Weapon Training 

Version 21.3.0 (Harknail)
- Fixed Weapon Proficiencies (broken in 21.2.7)
- Modified Weapons table for easier updating
- Moved Wepon Proficencies to end of feat list, now automaticaly generated for new weapons

Version 21.2.9 (elricz)
- Tweaked Feat tables

Version 21.2.8 (Harknail)
- Tweaked Feat tables

Version 21.2.7 (elricz)
- Reorganized Feat tables
- Created Lists sheet, moved some lists from sheet2 

Version 21.2.6 (Harknail)
- Reorganized Daily powers to make adding powers easier (and calculation faster)
- Removed duplicate Wizard daily powers (now uses main list)
- Fixed bugs introduced in previous release (only Cleric class worked for Encounter powers)

Version 21.2.5 (Harknail)
- Reorganized Encounter powers to make adding powers easier (and calculation faster)
- Half-elf encounter power doesn't eliminate own class powers (will be fixed soon)

Version 21.2.4 (elricz)
- Reorganized data tables to make adding classes and races easier

Version 21.2.3 (Harknail)
- Fixed number of skills for Swordmage (Thanks Khime)
- Fixed skill bonus calculations (Thanks elricz)
- Populated Ability and Enhancement fields of Damage Workspace
- Unprotected Enhancement field of Damage Workspace

Version 21.2.2 (Harknail)
- Added description for Student of the Sword Feat
- Fixed number of skills for Swordmage

Version 21.2.1 (Harknail)
- Resized graphic at top of page to match previous text banner.

Version 21.2.0 (Harknail)
- Added graphic at top of page
- Fixed internal hands calculation for Weapon2, Weapon3, and Weapon4
- Fixed Magic Weapon selection for Weapon2, Weapon3, and Weapon4
- Removed extra cacluations for Power Popups for slightly faster operation
- Added Cacluation to display vision (unlocked so it can be overridden)


Version 21.1.0  (mwelch)
- Fixed cells D187 and D188 on Sheet2 to point to the proper feats
- Belt of Vim, Girdle of the Umber Hulk, Boots of Quickness, and Circlet of Indomitability magic items now boost fortitude, reflex, and will defenses.
- The words "Dungeons and Dragons" were in black-on-black at the top of the sheet. I made it white on black (I think it used to be like that).
- Removed specific name from Player Name field. (Hope I'm not stepping on anyone's toes doing that.)


Version 21.0.9 (_score)
Complete:
- all non-power related calculations for:
  + Swordmage
  + Barbarian
  + Artificer
- Genasi have been added as a race
- Sheet2 has been optimized a bit
- Multiclass Feats for Spellscarred and Swordmage have been added
- Fogotten Realms Deities have been added
- Readded the racial modifier +'s to the stats because they seemed to have disapeared between versions
Incomplete:
- Forgotten Realms PHB's Paragon paths aren't complete
  = Choosible
  = doesn't update class etc.
- Warlock Dark pact can be chosen, but does not update skills etc.

Version 21.0.8 (Harknail)
Fixed magic armor table so that magic Chainmail shows all options

Version 21.0.7 (Harknail)
Fixed feat highlighting on level up (broken in 21.0.6.2)
Added additial highlighting to prompt replacing feat descriptions with addtional feats as levels increase.

Version 21.0.6.3 (LobsterHime)
Added Rituals
Added 2H weapon to Fighter talent (previously missing)
Sheet will now prompt user to select class option when necessary (broken in 21.0.6.2)

Version 21.0.6.2 (LobsterHime)
Added White Raven Onslaught.
Fixed Symbol of Damnation.
First Feat slot will automatically select Ritual Caster for Wizards, Toughness for Two-Blade Fighting Style, or Defensive Mobility for Archer Style Rangers.
Two-Weapon Defense will increase shield bonus if first and second weapons are melee.
Eladrin Armor correctly receives no speed or skill penalties.

Version 21.0.6 (Harknail)
Changed Level and StartXP calculations to use vlookup to fix Mac crashing bug

Version 21.0.5 (LobsterHime)
Added almost all items from Adventurer's Vault
Includes:
- Weapons
- Armors
- Shields/Bracers
- Feet slot
- Hands slot
- Head slot
- Neck slot
- Rings
- Wonderous items
- Consumables
Does not include:
- Alchemy items
- Companion slot items
- Mounts or mount items

Version 21.0 (Ron R.)
Rewrote Race Sheet
Added Monster Manual Races
Fixed some Warforged Bugs (still must press F9 after selecting # of components to update
      Warforged Resolve description)

Version 20.1 (Ron R.)
Added source abbreviation to Warforged (DR364 for Dragon 364)
Fixed Dwarf Con bonus
Fixed Class Path descriptions

Version 19.3 (Ron R.)
Added Warforged
Added Encounter slot for wizard multiclass
Fixed Human at-will warlock power selection
Fixed Utility power highlight when at level 2
Fixed magic armor selection
Improved reliability for magic weapon selection

Version 18.1 (Ron R.)
Added Highlighted Cells to highlight needed selections
Fixed Skill Training (also will highlight trainable skills)
Fixed Warrior of the Wild

Version 17.3 (Ron R.)
Added extra slots for Daily and Utility powers to make room for the wizards spellbook spells.
Added Expanded Spellbok in the Coins section.  Only appears when it's feat is purchased.
Added Healing Word and Inspiring Word to Encounter Powers section. Listed as Special.
Fixed Warlock not being able to select non-pact spells.

Version 16.5 (Ron R.)
Added in the ability to use non-proficient armor and weapons.

Version 16.1 (Ron R.)
Fixed weapons proficiency bug in 16.0

Version 16.0 (Ron R.)
Added Paragon Path ability listings and descriptions with any persistent bonuses added in.

Version 15.15 (Ron R.)
Added racial powers including the half-elf's dilettante power selection.
Minor bug fixes.

Version 15 (Ron R.)
Added Class Powers.
Added Multiclass Feats.
Filters powers based on your level, class and multiclass.
Added Paragon Multiclass.

Version 14 (Ron R.)
Added all Magic Items with auto updating bonuses.
Fixed Half-Elves not being able to select Human and Elf feats.

Version 13 (Ron R.)
Added magic weapons.
Added magic implements.
List of fixes for this update:
Fixed fighter class attack bonus based on fighter weapon talent.
Fixed rogue dagger attack bonus.
Fixed shields giving a bonus when using 2H weapons.
Added name of weapon to Attacks Workspace.

Version 12 (Ron R.)
You can now select weapons under you magic items slots.  It will automatically fill in the attack workspace based on your class.
The attack workspace uses the first two weapon slots for the calculations, the first one is the primary.
Added weapon proficiencies under feats (filtered by class training).
The weapon selections are filtered by proficient weapons only.
Added Equipment, Magic Shields and Bracers.
If you have magic bracers, you can list your shield under other equipment.